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Cocoa development with X-Code



I am sad to say that I have really never liked x-code. I just can't get it to work the way my brain works and the way I want it to work.

What I typically want is to create one or more frameworks that contains the model objects. Then I want one or more frameworks that provide a variety of reusable view classes for viewing model objects different ways. Then I want to create several applications that use the frameworks. For example, there may be a model "viewer" application and a separate model "editor" application. There may be a IB palette containing model and view components from the frameworks.
Last, I want a single aggregate project that will build everything and keep everything up to date. If I change a model class, I want the framework that contains the class to be rebuilt. Then I want all of the applications that use the framework to be re-linked or even rebuilt as necessary.


I know there is an x-code list, but the thrust of this post is not really "how do you do such and such in x-code?"

What I want to know is how other Cocoa developers are coping, and how non-trivial applications are being built. It seems to me that if I want to use CoreData, I am locked into x-code now.

Are there any alternatives ?

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