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Other than figuring out the transformation (which could be modeled as rotation, scale on axis by -1, and rotate back, with a few translations thrown in, though I'm sure there's probably a "one step equation" for this), it would be easier than trying to tweak points...
--Andy
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| References: | |
| >Points in BezPath (From: "Brian O'Brien" <email@hidden>) | |
| >Re: Points in BezPath (From: glenn andreas <email@hidden>) |
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