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Re: Points in BezPath



On Oct 17, 2005, at 3:45 PM, glenn andreas wrote:
Other than figuring out the transformation (which could be modeled as rotation, scale on axis by -1, and rotate back, with a few translations thrown in, though I'm sure there's probably a "one step equation" for this), it would be easier than trying to tweak points...

True, since you'd probably be applying those transformations to the points anyway.


--Andy

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References: 
 >Points in BezPath (From: "Brian O'Brien" <email@hidden>)
 >Re: Points in BezPath (From: glenn andreas <email@hidden>)



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