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Is there any way to get double precision drawing in appkit/ foundation? I ask because I am making a view that needs to be able to handle *huge* sizes at pixel resolution (a hex editor), and 24 bits of precision just doesn't cut it (I get artifacts after I scroll down aways, and they get worse the further I go). Is there some double version of the geometry structures (NSPoint, NSRect, etc)? Or do I have to use Quartz / ATSUI?
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