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Re: Making Cocoa code available for AppleScripters
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Re: Making Cocoa code available for AppleScripters




On Jul 31, 2006, at 9:30 AM, Matt Neuburg wrote:

On Sun, 30 Jul 2006 16:51:30 -0700, Kevin Callahan <email@hidden> said:

On Jul 30, 2006, at 4:43 PM, Devraj Mukherjee wrote:

Hi everyone,

How do I make my Cocoa application respond to AppleScript?

more:

<http://db.tidbits.com/getbits.acgi?tbart=06667>

MMmmmm, no. Do NOT make your Cocoa app scriptable by making it an AppleScript Studio app. Do it the right way, by implementing Cocoa Scripting.

yeah, sorry, grabbed the wrong link



I have posted online a tutorial example that gets you started...

<http://www.tidbits.com/matt/scriptability/scriptabilityTutorial.html>

...and my AppleScript book (see my sig, below, for the link) contains an
expanded version of that tutorial, along with lots of discussion of what
makes a good scripting dictionary. m.


--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
AppleScript: the Definitive Guide - Second Edition!
<http://www.amazon.com/gp/product/0596102119>


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References: 
 >Re: Making Cocoa code available for AppleScripters (From: Matt Neuburg <email@hidden>)



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