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Re: Image cache: Where is it and how do I refresh it?
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Re: Image cache: Where is it and how do I refresh it?




On May 30, 2006, at 2:55 AM, John C. Randolph wrote:


On May 27, 2006, at 7:51 AM, Gregory Weston wrote:

If I remove the imagerep from the image and add a new one created from the same buffer it works.

NSImage has no way to know the you've changed the contents of any of its image reps. Once it's generated a cached image for a given resolution, it will hang onto it.

I think (and I'm not being facetious or snide) that may be what I was asking about. There's not any explicit way to signal to the view that any cached data is likely to be invalid? I'll reiterate what I found to be the most confusing aspect of this: If I asked the NSImage for it's TIFF representation I got the right thing. If I told it to draw itself - even after getting the expected TIFF - I got stale data.



It shouldn't be necessary to create a new instance, though. Removing the rep and then re-adding it should suffice.

Actually, I tried that with no joy.

Is your view subclass actually an NSImageView subclass? If so, it's making its own cached image, too.

Nope. Just a straight NSView.

G

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References: 
 >Image cache: Where is it and how do I refresh it? (From: Gregory Weston <email@hidden>)
 >Re: Image cache: Where is it and how do I refresh it? (From: "John C. Randolph" <email@hidden>)



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