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NSImageView setAnimates:YES... PLEASE?




What's up with NSImageView's -(void)setAnimates:(BOOL)flag selector? Calling it doesn't seem to have any effect when it's loaded with an animated GIF image. It never animates. Setting the flag in IB or calling the selector at runtime seems to make no difference.


Is this just a bug or am I missing something? I've had to roll my own subclass that iterates through the bitmap representations of the loaded image on a timer. Seems to work, but wondering if this is a known bug or if I should put it in radar.

So if this has been asked and answered, my apologies, but I haven't found an answer anywhere. Everything I found googling seems to indicate it should just work... but it doesn't for me.

-=- John
________________________________________________________________________ _____
John Turnipseed | "The most likely way for the world to be destroyed,
Mac Driver/Programmer | most experts agree, is by accident. That's where
email@hidden | we come in; we're computer professionals.
email@hidden | We cause accidents." -- Nathaniel Borenstein




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