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Re: How to limit number of CPU cores used by a Cocoa app



Exactly.  You're curing the symptom, not the disease.  This caught me for a
huge loop in my heavily threaded program.  Then I moved anything that had to
do with the UI to "performSelectorOnMainThread" and all is wonderful.

> From: Dave Camp <email@hidden>
> 
> That's your problem. All of your GUI (with a few exceptions) needs to
> be on the main thread.

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References: 
 >Re: How to limit number of CPU cores used by a Cocoa app (From: Dave Camp <email@hidden>)



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