Hi everyone,
I have a fairly complex Cocoa app with lots of UI elements on the
screen at once, most of them custom subclasses. When I let it run
for a while, I get the exception
Error (1000) creating CGSWindow
All rendering/execution halts after this exception occurs, since its
happening in the runloop. It seems to happen when I update UI
elements either in a timer, or when a value changes, detected by key
value observing. Does anyone have any idea what generally causes
this error, or any ideas on how to prevent this? Thanks.
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