So why the need for + dataWithBytesNoCopy:length:freeWhenDone: ?
It would seem that if freeWhenDone is YES, these are identical calls?
Because sometimes you might want to use NO. i.e maybe its a non-
malloced buffer that you want to treat as NSData, or maybe just a
malloced buffer that you need to pass to some method that expects an
NSData, but you don't want to have to duplicate the entire buffer.
Matt
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