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compiling a bundle on intel?



Hi,

I have a Cocoa bundle that I compile with my Carbon program. I used the Apple examples to do it, and I don't have a very thorough understanding of Cocoa or bundles. However, on my G5 w/ Codewarrior compiling (still!), it actually works. I have to compile the bundle using Xcode, but the rest of the app I compile in Codewarrior, just including the bundle as a library.

However, lately I am compiling the whole thing with Xcode on Intel machines, and today I noticed that my Cocoa Window won't load. I opened the separate little bundle project to try compiling an Intel version, and it opens but the 'Build and Go' button is greyed out. What would cause this? On the G5 I've got Xcode 2.41, whereas on the Intel I've got 3.1. What do I need to do to compile the bundle project on Intel?

Thanks
Bob

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