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OK here is a mystery for you. Before I knew how to use a Copy Files build phase, I placed a bunch of jpg's in the scope of the product, dragged them in the Resources folder and hit the bundle with [listeImages addObjectsFromArray:[mainBundle pathsForResourcesOfType:@"jpg" inDirectory:nil]]; That gave me 94 pictures that my app displayed and played with. Now, I drag only 40 pictures in a subdirectory of Resources called Pics, drag them in a Copy Files and name the directory Pics. I hit the bundle with [listeImages addObjectsFromArray:[mainBundle pathsForResourcesOfType:@"jpg" inDirectory:@"Pics"]]; I get my 40 pictures OK that I can display and play with. EXCEPT ... that just out of curiosity, I tried inDirectory:nil again and it gave me my former 94 jpg's back, that I can display and play with. What worries me is that they are not in Resources anymore and some were moved to a directory outside the scope of the app. Worse : one of them, that was moved AND renamed, is still loaded and displayed. It looks like the app is going to carry a ghost load forever, that I don't need. What can I do? Thanks Pierre 2009/10/29 Ron Fleckner <email@hidden> > Hmm... maybe I'm the dumb one. I don't see why one would want to futz with > a copy files build phase. I've never done that and, as they say, It Just > Works™. Maybe I've been lucky... > > Ron > > > > On 29/10/2009, at 8:25 PM, Pierre Berloquin wrote: > > I was quite dumb. Had I but read the documentation on Copy Files ... >> Indeed the directory you enter there is the one you can access in the >> bundle. >> What I didn't see is that the files must be entered into the resources >> first. >> Just what I was looking for. >> >> I was misled by old blogs from the past, apparently before this was fixed. >> I should have gone to the doc first >> >> Thanks >> >> Pierre >> >> >> 2009/10/29 Ron Fleckner <email@hidden> >> When you add your folder of jpgs to your project, be sure to set "Create >> folder references for any added folders" to true. Also don't forget to >> check the checkbox with "Copy items into destination group's folder, if >> needed." Then you can do, for example: >> >> NSString *bellSoundPath = [[NSBundle mainBundle] pathForResource:@"Cow >> Bell" ofType:@"aiff" inDirectory:@"Sounds"]; >> >> and it Just Works™. >> >> Ron >> >> >> >> On 29/10/2009, at 4:01 PM, Pierre Berloquin wrote: >> >> I do use pathForResource:ofType:inDirectory: with nil for Directory and >> jpg >> for Type >> It helps separate jpg's from other pictures >> >> But suppose I want to have my pictures in a directory called Pic, how do I >> go about it? >> Thanks Dave >> Pierre >> >> 2009/10/28 Dave Carrigan <email@hidden> >> >> >> On Oct 28, 2009, at 10:46 AM, Pierre Berloquin wrote: >> >> My app uses a hundred pictures. >> How can I group them somewhere in the bundle so that my app loads them >> without confusing them with button images and icons . >> >> >> Have you tried NSBundle's -pathForResource:ofType:inDirectory: >> >> To install them, create a new copy files build phase that copies them to >> the subdirectory of your choosing. >> >> -- >> Dave Carrigan >> email@hidden >> Seattle, WA, USA >> >> >> >> >> _______________________________________________ Cocoa-dev mailing list (email@hidden) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
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