On Jun 29, 2010, at 6:13 PM, Development wrote:
> I'm creating an app the loads and plays multiple sounds mostly synchronously. Anyway I finally figured out that you create a single device. And then you render in to a context in that device. Now what I don't really understand, do I need to create a context for each sound or is the single context good enough for up to 32 sounds?
CoreAudio is not Cocoa. This is the wrong list for such questions. Try the coreaudio-api list.
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden