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Re: Chris Murphy vs Bruce Fraser



Chris Murphy wrote:
You're making it sound like there is no difference between RelCol and AbsCol in both an ICC v4 soft proofing context, as well as a Photoshop context.

As I said, I can't speak for Photoshop, but in ICC V4, there is no difference between RelCol and AbsCol for display profiles, because ICC V4 mandates that a display profile have a media white point tag the same as the PCS, and it's the difference between the PCS white point and the white point tag that makes a difference between RelCol and AbsCol.

There is white simulation.

I'm sorry, what's that ? There is no "white simulation" intent or function in the ICC standard. There are just the usual 4 intents.

> It's just predicated on the end
user being adapted to display white, and that happens to work whereas when it's predicated on the end user not being adapted to display white it doesn't work.

I'm not following what you're saying I'm afraid.

Actually it didn't provide it because there was no specificity as to the level of adaptation of the end user.

It doesn't need to have such a thing. The intents provide a certain mechanism. The mechanisms may serve certain functions depending on the adaptive state of the users. Reducing the mechanism for display profiles from 4 to 3 doesn't make a shred of sense to me, since it reduces the scope of potential functionality. Perceptual is often well suited to a situation where the viewer is assumed to be fully adapted to the white point. Absolute is well suited to the situation where the user was not assumed to be fully adapted to any one white point, hence it's broad use in hard proofing. Nothings is fundamentally different about displays in that regard though.

> No matter what, something had
to be assumed because it wasn't specified.

It doesn't have to be assumed by the ICC standard. It's up to the application and the user to make choices from the available mechanisms in order to serve a particular purpose.

> And what most
implementations did was assume the end user was not fully adapted to display white, and those implementations yielded inferior results.

So you say, and I don't agree with you. Irrespective of whether this is the case though, I can't fathom the logic of folding what was a distinct and potentially useful intent (Absolute) into being identical to Relative for display profiles.

When you check "Simulate Paper White" it is using Absolute Colorimetric rendering to the display. The on-screen result is the same for a v2 display profile, or a v4 display profile. And if you do the conversion using an ICC v4 display profile, and AbsCol using the Apple CMM with an AppleScript you get the same result as well.

But is this the same, or different to using a v2 display profile and the Apple CMM and AbsCol ?

Graeme Gill.
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References: 
 >Chris Murphy vs Bruce Fraser (From: Mauro Boscarol <email@hidden>)
 >Re: Chris Murphy vs Bruce Fraser (From: Chris Murphy <email@hidden>)
 >Re: Chris Murphy vs Bruce Fraser (From: Graeme Gill <email@hidden>)
 >Re: Chris Murphy vs Bruce Fraser (From: Chris Murphy <email@hidden>)
 >Re: Chris Murphy vs Bruce Fraser (From: Graeme Gill <email@hidden>)
 >Re: Chris Murphy vs Bruce Fraser (From: Chris Murphy <email@hidden>)



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