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Re: How to return MusicDevice from SF2 to GM?



We've not really provided a way to do this - ummm... if you really need to, the best approach is to make a fresh version of the DLSMusicDevice unit and swap it in for your exsiting one...

Bill

On Tuesday, September 30, 2003, at 01:19 AM, Christopher Corbell wrote:

After using a SoundFont or DLS file with a MusicDevice
(via kMusicDeviceProperty_SoundBankFSSpec), how does
one clear the sound bank and return to GM sounds?

AudioUnitReset() doesn't do it, and setting the property to
nil returns an error -50.

Thanks for help,
Christopher
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References: 
 >How to return MusicDevice from SF2 to GM? (From: Christopher Corbell <email@hidden>)



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