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I believe that the original question is not about sequencer start/stop, but about the starting and stopping of DSP rendering between discontiguous audio regions, where Logic will turn off effects during the breaks to save on CPU (i.e. the sequencer is continuing to run this whole time). So far as I could tell from my tests, Logic is not calling AudioUnitReset() when stopping or restarting DSP in these cases, which causes the problem originally described. Unless I am missing something, I think that Logic should be doing a Reset on the AU(s) in those cases.Ok, a "gap" in arrangement is something different.
| References: | |
| >Getting notifications for AudioUnit ProcessBufferLists method (From: Stéphane Letz <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Marc Poirier <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Stéphane Letz <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Urs Heckmann <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Stéphane Letz <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Stefan Gretscher <email@hidden>) | |
| >Re: Getting notifications for AudioUnit ProcessBufferLists method (From: Marc Poirier <email@hidden>) |
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