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Best of luck on your app.
I've been working on Audio Unit effects hosting in my Cocoa app, and recently wrote some code that uses CoreAudioKit/AUGenericView. There seems to be a bug where selecting a Factory Preset with:
AudioUnitSetProperty (audioUnit, kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0, &auPreset, sizeof(auPreset));
doesn't update the view until the second time it's called.
__ Lucius Kwok <email@hidden> http://www.felttip.com/
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