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Hi tahome, the pointer thing is something that I found out while testing around the same problem with HasInput() (that it always returned TRUE). It still looks strange to me, but in my case it worked, so I used it. Just a workaround. This way did not work with AudioBufferLists in my AU. I use GetChannelData() instead of the GetBufferList(). Bernd Am 20.12.2007 um 14:07 schrieb tahome izwah:
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| References: | |
| >Re: Quick question on configuring an AU for a certain channel config (From: "Sophia Poirier [dfx]" <email@hidden>) | |
| >Re: Quick question on configuring an AU for a certain channel config (From: "tahome izwah" <email@hidden>) | |
| >Re: Quick question on configuring an AU for a certain channel config (From: "tahome izwah" <email@hidden>) | |
| >Re: Quick question on configuring an AU for a certain channel config (From: William Stewart <email@hidden>) | |
| >Re: Quick question on configuring an AU for a certain channel config (From: William Stewart <email@hidden>) | |
| >Re: Quick question on configuring an AU for a certain channel config (From: "tahome izwah" <email@hidden>) |
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