It was removed. Its still available as a part of the 10.4 and 10.3
SDKs (the 10.3 SDK is still available for download I think)
No kidding. Gee, that was helpful. (* Another gem straight from the
bestseller, "101 Jeers to Better Technical Support" -- I still have
all 5000 copies if anyone wants one *) Absurd as it might seem, I was
hoping for a bit of an explanation as to *why* it was removed. Does it
use deprecated features? Is there a replacement? The kind of stuff a
developer might be interested in; you know, up-to-date stuff.
/Developer/Examples/CoreAudio/ReadMe.rtf delivered with XCode 3.0 says
this:
HAL (Hardware Abstraction Layer)
+ examples using the lowest level of the audio system. Primarily the
CoreAudio/AudioHardware.h APIs.
Million Monkeys: Application that runs an audio production thread
that feeds a HAL IOProc.
Nothing current there.
You know, you tend to notice when something as endearing as "Million
Monkeys" disappears.
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