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Re: AudioConverter footprint
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Re: AudioConverter footprint



On Fri, Jun 26, 2009 at 8:07 AM, Evan
Olcott<email@hidden> wrote:
> My question is - if I were to make 100 converters - all of the same (or
> slightly different) conversion types, would I have a large and unruly memory
> footprint, or would it just be a collection of small memory structs that
> would reference bigger chunks of code collectively?

Have you tried it?  There's probably no information on this in the
docs because it's an implementation detail, and Apple doesn't want to
tie themselves down to a publicly disclosed implementation.

--Kyle Sluder
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