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Re: Port from Win to OSX with Inline functions



A couple of things jump to mind.

It sounds like, despite the fact that the functions are declared "inline" or are inside the class definition (you didn't say if this was straight C or C++), the compiler is deciding that the functions aren't really going to be inlined after all, and so they end up being multiply-defined.

There's a bunch of switches that control inlining.  The first one to look at is -finline-limit=n, which specifies how big (in pseudo-instructions) an inline function can be. The default value is 600.  Others control more intimate details.

I've reproduced the relevant sections below.

       -finline-functions
           Integrate all simple functions into their callers.  The compiler
           heuristically decides which functions are simple enough to be worth
           integrating in this way.

           If all calls to a given function are integrated, and the function
           is declared "static", then the function is normally not output as
           assembler code in its own right.

           Enabled at level -O3.

       -finline-limit=n
           By default, GCC limits the size of functions that can be inlined.
           This flag allows the control of this limit for functions that are
           explicitly marked as inline (i.e., marked with the inline keyword
           or defined within the class definition in c++).  n is the size of
           functions that can be inlined in number of pseudo instructions (not
           counting parameter handling).  The default value of n is 600.
           Increasing this value can result in more inlined code at the cost
           of compilation time and memory consumption.  Decreasing usually
           makes the compilation faster and less code will be inlined (which
           presumably means slower programs).  This option is particularly
           useful for programs that use inlining heavily such as those based
           on recursive templates with C++.

           Inlining is actually controlled by a number of parameters, which
           may be specified individually by using --param name=value.  The
           -finline-limit=n option sets some of these parameters as follows:

            @item max-inline-insns-single
             is set to I<n>/2.
            @item max-inline-insns-auto
             is set to I<n>/2.
            @item min-inline-insns
             is set to 130 or I<n>/4, whichever is smaller.
            @item max-inline-insns-rtl
             is set to I<n>.

           See below for a documentation of the individual parameters control-
           ling inlining.

           Note: pseudo instruction represents, in this particular context, an
           abstract measurement of function's size.  In no way, it represents
           a count of assembly instructions and as such its exact meaning
           might change from one release to an another.

       -fkeep-inline-functions
           In C, emit "static" functions that are declared "inline" into the
           object file, even if the function has been inlined into all of its
           callers.  This switch does not affect functions using the "extern
           inline" extension in GNU C.  In C++, emit any and all inline func-
           tions into the object file.

[My guess is that you don't want to specify -fkeep-inline-functions -- jf]

       --param name=value
           In some places, GCC uses various constants to control the amount of
           optimization that is done.  For example, GCC will not inline func-
           tions that contain more that a certain number of instructions.  You
           can control some of these constants on the command-line using the
           --param option.

           The names of specific parameters, and the meaning of the values,
           are tied to the internals of the compiler, and are subject to
           change without notice in future releases.

           In each case, the value is an integer.  The allowable choices for
           name are given in the following table:

[snip]
           max-inline-insns-auto
               When you use -finline-functions (included in -O3), a lot of
               functions that would otherwise not be considered for inlining
               by the compiler will be investigated.  To those functions, a
               different (more restrictive) limit compared to functions
               declared inline can be applied.  The default value is 90.

           large-function-insns
               The limit specifying really large functions.  For functions
               larger than this limit after inlining inlining is constrained
               by --param large-function-growth.  This parameter is useful
               primarily to avoid extreme compilation time caused by non-lin-
               ear algorithms used by the backend.  This parameter is ignored
               when -funit-at-a-time is not used.  The default value is 2700.

           large-function-growth
               Specifies maximal growth of large function caused by inlining
               in percents.  This parameter is ignored when -funit-at-a-time
               is not used.  The default value is 100 which limits large func-
               tion growth to 2.0 times the original size.

           inline-unit-growth
               Specifies maximal overall growth of the compilation unit caused
               by inlining.  This parameter is ignored when -funit-at-a-time
               is not used.  The default value is 50 which limits unit growth
               to 1.5 times the original size.

           max-inline-insns-recursive
           max-inline-insns-recursive-auto
               Specifies maximum number of instructions out-of-line copy of
               self recursive inline function can grow into by performing
               recursive inlining.

               For functions declared inline --param max-inline-insns-recur-
               sive is taken into acount.  For function not declared inline,
               recursive inlining happens only when -finline-functions
               (included in -O3) is enabled and --param max-inline-insns-
               recursive-auto is used.  The default value is 450.

           max-inline-recursive-depth
           max-inline-recursive-depth-auto
               Specifies maximum recursion depth used by the recursive inlin-
               ing.

               For functions declared inline --param max-inline-recursive-
               depth is taken into acount.  For function not declared inline,
               recursive inlining happens only when -finline-functions
               (included in -O3) is enabled and --param max-inline-recursive-
               depth-auto is used.  The default value is 450.

           inline-call-cost
               Specify cost of call instruction relative to simple arithmetics
               operations (having cost of 1).  Increasing this cost disqualify
               inlinining of non-leaf functions and at same time increase size
               of leaf function that is believed to reduce function size by
               being inlined.  In effect it increase amount of inlining for
               code having large abstraction penalty (many functions that just
               pass the argumetns to other functions) and decrease inlining
               for code with low abstraction penalty.  Default value is 16.

Hope this helps,

John Francini



On 6 Oct 2006, at 16:48, Chris Edgington wrote:

I'm porting a large application from Windows to OSX. I'm trying to minimize changes to my clients codebase. One area that is giving me problems is inline functions. All over the place the client has functions in header files marked as inline (this is a performance-critical app). These header files get included by multiple .C files. When building with gcc on OSX - what ends up happening is that the compiler puts a copy of each inlined function in each .o file, then when I goto link I get linker errors because of multiple definitions of the same symbol.

Anybody have any thoughts on how to resolve this?

Thanks,
-Chris
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References: 
 >Port from Win to OSX with Inline functions (From: Chris Edgington <email@hidden>)



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