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I have been chasing a nasty bug for the past few hours where my application memory heap gets corrupted while debugging my program with XCode.
after tracing the code with GDB, I found that my heap gets corrupted after a call to __dyld_link_in_need_modules in __dyld_bind_lazy_symbol_reference.
my malloced memory gets corrupted every time. It looks like a potentially serious bug to me.
Has anyone noticed this kind of problem ?
| References: | |
| >serious bug in dyld ? (From: Etienne Petitjean <email@hidden>) |
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