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Widget Machine (Pricing Scheme?)



Hi,

I am currently working with several artists and programmers on a widget site that will sell several high quality widgets in a vending machine design concept.

Our current pricing scheme idea is like this:

VoiceNotes (record, save, playback voice notes): $7
http://www.mathgamehouse.com/images/echo.png

FTP Droplet (drop to upload, requires no external FTP app): $4
http://www.mathgamehouse.com/images/widgets/front.png

CPU Puck (displays CPU, battery, airport, RAM, and other info in three dials): $4
http://www.mathgamehouse.com/images/widgets/cpupuck.png


Picture Frame (displays a single photo or slideshow of multiple photos with several selectable frames): $2

The rest are free. A flip clock, iTunes remote, and NYT news reader widget.

As you can see, we're currently taking a micro-payments approach, and hoping to hook into the impulse buying instincts that are in all of us iTunes music store users. Payments would be made through paypal, and widgets unlocked via serial numbers. Yes, it would be easy to use pirated serial numbers or crack the widgets... but we're hoping that the quality of our widgets will draw in a respectable number of customers.

What do you think? Is there a viable market for shareware widgets? What's the best way to do this? Let me know... feedback would be greatly appreciated!

-phill
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