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Re: Why aren't developers raving mad about the iPhone's locks?



http://www.openmoko.com/press/index.html

On 1/12/07, Stefan Pantos <email@hidden> wrote:
Possibly they will move to a games console like licensing model where
the developer/publisher has to pay Apple for the right to sell the
software for the iPhone. This would keeping a high level of quality
control on the situation and they would make money from other peoples
software. Would be a good idea if it meant for a reduction in the
price of the hardware. But I doubt  anyone making enough money make a
significant difference as primarily it will be used as a phone and
iPod. Although it does bring up the possibility that they could sell
music with this kind of licence on it to make the hardware cheaper or
all three, phone contract, application licences and music licences.

Would be strange for them to not to introduce it immediately but
maybe they have some tricks up their sleeves still. The same could go
for ��TV too.

Stefan

On 12 Jan 2007, at 17:41, Andrew Hedges wrote:

> On Jan 12, 2007, at 1/12/07 10:32 AM, Errol Sayre wrote:
>
>> I think the tone will change though. Eventually the iPhone and
>> iPod are going to become platforms (OS X mobile or light or
>> whatever) where folks can actually install stuff. At the very
>> least I think Apple will allow a sandbox where their favorite
>> developers can get in on the action.
>
> This strikes me as a pretty likely scenario.  The part about only
> favored developers being able to get in on the action would be sad,
> though.  Why not have some kind of certification program that
> ensures that apps/widgets are Apple Phone worthy?
>
> -Andrew
> -----
> email@hidden / http://andrew.hedges.name/
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References: 
 >Re: Why aren't developers raving mad about the iPhone's locks? (From: Mike Filippone <email@hidden>)
 >Re: Why aren't developers raving mad about the iPhone's locks? (From: Errol Sayre <email@hidden>)
 >Re: Why aren't developers raving mad about the iPhone's locks? (From: Andrew Hedges <email@hidden>)
 >Re: Why aren't developers raving mad about the iPhone's locks? (From: Stefan Pantos <email@hidden>)



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