This has not been resolved. I have seen the error in both full-screen
and not-full-screen configurations.
I think it might not have anything to do with the way I built my
application, because:
1) This exact application does not have these problems in Windows,
Solaris, or OS X 10.4 (as far as I know)
2) The problem comes and goes.
It seems as though my system just gets into a "Surface already locked"
mood, and starts giving these errors consistently. And then mercury
goes out of retrograde or something and the problem disappears.
I have not filed any official bug reports because:
A) I'm running Beta 5 of JOGL/JSR231, not the latest nightly build, so
I can't be sure they haven't fixed this already;
B) It seems quite unlikely that this bug is Apple's fault -- much more
likely a JOGL bug;
C) It might not be a JOGL or Apple bug at all, but rather some defect
in my application.
All I was looking to the list to find out is what the #$%^&* this error
really means. I remember getting a similar error a decade ago writing
DirectX apps on the PC, but for this error to be like the one I used to
get there, it would have to be very deep in the GLCanvas
implementation.
-Joshua
On Sep 13, 2006, at 6:18 PM, Peter Rootham-Smith wrote:
From: Joshua Smith <email@hidden>
Using the current (Beta 5) build of JOGL/JSR231, I'm getting the
errors
occasionally under 10.3.9:
I'm interested if this got resolved or not as JSR231 Beta 5 on 10.3.9
is one setup what I'm writing will run under. I haven't seen this
myself but you will have exercised it much more than me, and my use
may be slightly different to yours (running full-screen, manually
invoking the display method, AWT only, etc.)
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