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Re: Java3D and Swing



Christopher Henrich <email@hidden> wrote:

>I have boiled it down to the following small change between what works
>and what doesn't.  If, in my init() code, I add the Canvas directly to
>the content pane of the applet, by this code:
>
>getContentPane().add(canvas3D);
>
>then I see the Java3D content.  If I change that to the following:
>
>JPanel panel = new JPanel();
>panel.add(canvas3D);
>getContentPane().add(panel);
>
>then nothing of the Java3D  content appears.

It may or may not be relevant, but a default JPanel has a FlowLayout, while
a default content-pane has a BorderLayout, as I recall.

What happens if you put the Canvas3D at the CENTER position in a JPanel
with a BorderLayout?

  -- GG


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