Craig Mattocks <email@hidden> wrote:
>2. There have been numerous discussions on Java graphics/rendering
>performance under Mac OS X, including drawing lines.
How do the algorithms you cited perform when anti-aliased?
Even hardware-accel's contribution may be dependent on video-card memory,
especially for off-screen rendering to a BufferedImage, or involving a
VolatileImage, or with certain rendering hints (*_QUALITY vs. *_SPEED), or
alpha-blending, or ...
-- GG
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