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Re: Problems with bufferedimage tearing



Graham Wakefield wrote:
Hi,

...
The problem is that I'm still getting heavy tearing, even when using 4
buffers, doing the method appropriately, overriding the paint & update to
remove the clear screen calls, etc.

Has anyone else had similar problems or found a solution?

Thanks

OS 10.3.8, PowerBook G4 867, java.version = 1.4.2_05
The only buffer strategy available on Mac OS X is BltBufferStrategy which is obviously slower than FlipBufferStrategy.

--
Illya Kysil, software developer
Java/Delphi/C/C++/C#/Forth/Assembler
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Shakespeare / King Henry IV
GLENDOWER  I can call spirits from the vasty deep.
HOTSPUR    Why, so can I, or so can any man;
           But will they come when you do call for them?

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References: 
 >Problems with bufferedimage tearing (From: Graham Wakefield <email@hidden>)



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