i would attempt to debug it by making the problem worse, by putting
Thread.sleep()'s at different places. if i could make the window
blink more, more often, or more consistently with a Thread.sleep()
in a certain place (I would start in my event handling code, maybe
the code which does your custom character editing) then i would try
to optimize that code, or move it to a threaded processor.
You might also try running Quartz Debug and turn on "flash screen
updates". Seeing exactly what is being updated might shed some light
on where the problem is.
--
Rohan Lloyd
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