My partner and I have spent nearly 5 years developing a framework to
deliver sprite based 2d games in Java.
Along. The way we seem to have made a serious technology mistake. We
moved to JDK 1.5 features (especially enums). Now we seem to be very
limited in terms of where the games made in this platform can be
deployed in terms of the Mac platform.
This is especially distressing in terms of comparing our ability to
deliver on windows and Linux where we have reasonable strategies to
deliver to OS's over a decade old.
Does anyone have sugestions that don't involve regressing our entire
codebase to JDK 1.3?
Hasan Edain
Co-Founder NPC Unlimited.com
206-335-1143
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