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I've been dabbling with the HID Manager lately. The APIs are simple
enough, but I'm a bit stumped as to how to put them to practical use. [...]
Seems like every controller-savvy game must deal with these issues (ah,
for the days of InputSprocket...). Any tips for a newbie?
| References: | |
| >how to deal with varied input devices? (From: "Joseph J. Strout" <email@hidden>) |
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