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3D Programming



Hi,

I am starting up a new research project on making a very simple "3D Doom".
I was wondering, what book and/or references I should obtain so I can create
a (at least mostly) cross-platform 1st person simulation? I am guessing
this probably is the same as asking, what's a good OpenGL book I can get
that will tell me everything I need to know to write a simple 1st person
simulation?

Thanks!

--
Anson Tsai
de software
www.desoftware.com/sites
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