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Re: Annoying CGDisplayCapture Fades?



On Thursday, September 26, 2002, at 10:01 PM, Zack Morris wrote:

Are there any other __SIMPLE__ routines for taking over the screen? We
tried BeginFullScreen(), but that doesn't prevent the volume pop-up.
DrawSprocket is out of the question as it would require a lot of rewriting.
Also, if it's a matter of ordering our calls to HideMenuBar(),
BeginFullScreen(), and CGDisplayCapture() in a way such that there is no
fading, does anyone know the order? Thanx for your help,

Aside from Drawsprocket, I think you've covered them all. (There might be something in OpenGL, but I bet it eventually feeds back into CoreGraphics anyway, just like DrawSprocket).

But the question that is nagging me is why are you trying to prevent the volume popup?
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.

David Duncan
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References: 
 >Annoying CGDisplayCapture Fades? (From: Zack Morris <email@hidden>)



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