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[SNIP]Simply, what I need to do is to display an image on a flat polygon, andsometext over the top (someone suggested I might want to try FLTK so I can useall
fonts other than those specified in GLUT), and then adjust the alpha ofthat to 0, while raising the alpha of another polygon and some text up to
full (so as you get a nice fade between the slides).
Quite simply, this is what Quartz Extreme is designed to do. Essentially
you want to display a background (be it OpenGL or not) and composite text
over the top of it. If you want someone here to tell you how to do the GL
to controll the stuff your talking about you're in for a long wait, but you
might go look at the NeHe (There's a google moment for you) tutorials
online. Using FLTK (whatever that is) or GLUT would be silly when you can
get QE to do the text compositing for you. A good example to look at is in
/Developer/Examples/OpenGL/CocoaGL/Composite (I can't remember the exact
path, but that's close enough to make it obvious)
| References: | |
| >Re: [Newbie] getting started questions... (From: "Tom Davie" <email@hidden>) |
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