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Re: AGL vs. CGL



They are unsupported in Carbon which is true but a misnomer as AGL is not in Carbon (it is it's own framework) thus will never be part of Carbon. They are all supported without the specific need to include or link to Carbon (though I suspect your app will use Carbon in other places).

The online AGL reference


http://developer.apple.com/techpubs/macosx/Carbon/graphics/OpenGL/AGL_OpenGL/index.html

has all of the agl functions marked as "Unsupported". Does this mean
that they should be avoided in favor of the CGL functions described
in "OpenGL for Mac OS?"

- John
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--
Geoff Stahl
OpenGL Engineer
Apple
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References: 
 >AGL vs. CGL (From: John Reppy <email@hidden>)



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