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[ANN] PixelShox Studio 0.9 released with SDK!



Hi,

After months of work, I've finally released a public beta of my latest
software: PixelShox Studio :)

**** Quick Description ****

PixelShox Studio is a revolutionary live-video creation tool built
exclusively for MacOS X. Contrary to other available programs of this type,
is it built 100% for MacOS X, uses the latest technologies like OpenGL,
Cocoa and CoreAudio and is designed for both novice and professional users.

PixelShox Studio is essentially a Cocoa editor built upon the PixelShox 3D
Engine. It allows you to program in an easy and graphical way the PixelShox
Engine to render real-time animations on screen.
You can build such animations for parties, concerts, video clips, movies...
or just for fun!

***************************

I'm sending an announcement on both mac-game-dev and open-gl lists because
this special software is actually based on an OpenGL 3D engine completely
modular through the use of plug-ins.

The PixelShox Engine and its dedicated application, PixelShox Studio, are
wonderful tool for developers because they allow them to design rapidly
their own plug-ins that will be loaded inside the PixelShox Engine.
You can of course create plug-ins for PixelShox users but also create ones
to test some OpenGL functionalities or some OpenGL piece of code you wrote.
By doing this, you will benefit for free of the PixelShox Studio powerful
editor and save a lot of time.

More about the PixelShox 3D engine:
http://www.pixelshox.com/documentation/page?pid=1

PixelStudio Studio 0.9 download link:
http://www.pixelshox.com/filemgmt/file.php?lid=24

PixelStudio SDK 1.0 download link:
http://www.pixelshox.com/filemgmt/file.php?lid=25


_____________________________________________________________

Pierre-Olivier Latour email@hidden
Palo Alto, USA http://www.pol-online.net
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