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can't disable multisampling



New problem: I'm getting multisampling, but I get it whether or not I glEnable(GL_MULTISAMPLE_ARB). Not even an explicit glDisable turns it off.

The spec states that "if MULTISAMPLE_ARB is disabled, multisample rasterization of all primitives is equivalent to single-sample rasterization...."

But it's not. Is this a known bug in the driver?
(Radeon Mobility 7600, 10.2.3)

Specifying "AGL_SAMPLE_BUFFERS_ARB, 1" in my pixel format causes aglCreateContext to fail with "AGL invalid pixel format".

Solved that by adding AGL_NO_RECOVERY. I don't understand why that would be needed. Any explanation out there?

Dan
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References: 
 >ARB_multisample (From: Dan Herman <email@hidden>)



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