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Visual plug-in for iTunes that uses OpenGL?



Hi,

I was thinking about writing a visual plug-in for iTunes that would play
PixelShox Setup files (http://www.pixelshox.com). All I need is an OpenGL
context setup in the iTunes visual area.

Unfortunately the iTunes SDK does not tell anything about using OpenGL in
iTunes (i.e if there are any restrictions). Does anyone knows or has a code
sample I could use as a base?

Apple stuff is here:
http://developer.apple.com/technotes/tn/tn2016.html

_____________________________________________________________

Pierre-Olivier Latour email@hidden
Palo Alto, USA http://www.pol-online.net
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