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Lockfocus and opengl views



Hi there,

To maximize efficiency, is it safe to do that:


//OpenGLdrawing...
glXXX...

[openGLView lockFocus];
[openGLContext flushBuffer];
[openGLView unlockFocus];


Instead of this:

[openGLView lockFocus];

//OpenGLdrawing...
glXXX...

[openGLContext flushBuffer];
[openGLView unlockFocus];

_____________________________________________________________

Pierre-Olivier Latour email@hidden
Palo Alto, USA http://www.pol-online.net
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