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Re: OpenGL context hanging?




On Sep 15, 2004, at 7:07 AM, jonas echterhoff wrote:

I'm currently working on a small OpenGL game project. Everything works quite fine, but there's one big problem: After running for some amount of time the image will just hang. I can still control my game (since i still hear the sounds), but the image isn't changing any longer. I can even exit out of the app, but i'll still have the hung image, so i'm forced to reboot the machine. I have absolutely no idea what is leading to this (doesn't seem to be triggered by doing anything). No console output, can't trace anything with the debugger, as the app will continue running.. Has anyone experienced anything like this before? Any possible explanations for this?


I would get 10.3.5 and see if it still happens.

Rob

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