I'm currently working on a small OpenGL game project. Everything works
quite fine, but there's one big problem:
After running for some amount of time the image will just hang. I can
still control my game (since i still hear the sounds), but the image
isn't changing any longer. I can even exit out of the app, but i'll
still have the hung image, so i'm forced to reboot the machine.
I have absolutely no idea what is leading to this (doesn't seem to be
triggered by doing anything). No console output, can't trace anything
with the debugger, as the app will continue running..
Has anyone experienced anything like this before? Any possible
explanations for this?