RE: Problem remotely displaying OpenGL app from a Sun machine
Subject: RE: Problem remotely displaying OpenGL app from a Sun machine
From: "Okeefe, Charlie (Mission Systems)" <email@hidden>
Date: Fri, 17 Sep 2004 14:54:53 -0700
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Yes, that's what it looks like to me too. Does anyone know of any way to either suppress nonstandard calls on the Sun side or to support them on the Mac side?
Charlie
-----Original Message-----
From: John Stauffer [mailto:email@hidden]
Sent: Friday, September 17, 2004 2:59 PM
To: Okeefe, Charlie (Mission Systems)
Cc: John Stauffer; email@hidden
Subject: Re: Problem remotely displaying OpenGL app from a Sun machine
It's my understanding that Sun has some non standard GLX commands in
there GLX protocol.
That is where "X Error of failed request: GLXUnsupportedPrivateRequest"
is coming from. I'm not sure if there is a way to get the Sun system
to suppress these.
John
On Sep 17, 2004, at 12:12 PM, Okeefe, Charlie (Mission Systems) wrote:
> I am developing an X application which runs on a Sun server and
> remotely displays on a Mac using apple's XFree86. Everything worked
> fine until a 3d component was added (using VTK). Everything works
> great on a Sun desktop (local or remote) but the application will
> crash when it attempts to open the 3d window on an OSX desktop.
>
> Here is the message it fails with:
>
> X Error of failed request: GLXUnsupportedPrivateRequest
> Major opcode of failed request: 152 (GLX)
> Minor opcode of failed request: 17 (X_GLXVendorPrivateWithReply)
> Serial number of failed request: 900
> Current serial number in output stream: 900
>
> Any help with this problem will be greatly appreciated!
>
> Charlie
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