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Confirmed:
GL_MAX_TEXTURE_SIZE 4096
On Sep 20, 2004, at 5:46 AM, Robert Purves wrote:
I should be grateful if a lucky owner of a NVIDIA GeForce 6800 Ultra DDL graphics card (the one that can support the new 30" display) would report the GL_MAX_TEXTURE_SIZE:
GLint texSize; glGetIntegerv( GL_MAX_TEXTURE_SIZE, &texSize ); printf( "GL_MAX_TEXTURE_SIZE %d\n", (int)texSize );
I am hoping the value is TIA, Robert P.
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| >GL_MAX_TEXTURE_SIZE on GeForce 6800 Ultra DDL (From: Robert Purves <email@hidden>) |
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