Can anyone provide information on "Generic-fragment program"
AGL_RENDERER_ID 0x20400?
It seems to successfully compile fragment programs, but not render
using them. Since I haven't seen any mention of this renderer in
documentation, I'm wondering if I should not be specifically
requesting it by AGL_RENDERER_ID, or if I've overlooked some
other error. (The fragment programs do run in hardware on a Radeon 9700.)
Best regards,
Ron
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