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Generic-fragment program renderer



Hello,

Can anyone provide information on "Generic-fragment program"
AGL_RENDERER_ID 0x20400?

It seems to successfully compile fragment programs, but not render
using them. Since I haven't seen any mention of this renderer in
documentation, I'm wondering if I should not be specifically
requesting it by AGL_RENDERER_ID, or if I've overlooked some
other error. (The fragment programs do run in hardware on a Radeon 9700.)

Best regards,

Ron
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References: 
 >glUnmapBufferARB and buffer 'corruption' (From: "Timothy J.Wood" <email@hidden>)
 >Re: glUnmapBufferARB and buffer 'corruption' (From: John Stauffer <email@hidden>)



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