When you do a screen capture, it is capturing the system (AGP) memory
resident portion of video memory. Since many 3d views are handled
exclusively by the video card, there is no system memory representation of
that data. Screen captures do not (usuallly) pull the data directly off the
card, they pull it from the system (AGP) memory resident copy.
----- Original Message -----
From: "Karin Kosina" <email@hidden>
To: <email@hidden>
Sent: Monday, September 27, 2004 5:14 PM
Subject: Re: Screenshot of a window containing an NSOpenGLView
> On Mon, 27 Sep 2004 18:20:46 -0400, john <email@hidden>
wrote:
>
> > Does it have to do with the computer you're running? I know that taking
> > a screenshot of the DVD player.app doesn't work on non-quartz-extreme
> > computers, though this might be a different issue.
>
> For the records, this is on a 1 Ghz TiBook, Panther 7M34, latest ATI
> drivers as shipped by Apple. Does QE just fine... :)
>
> I had a feeling that this must be bug that only shows up on some
> systems, otherwise somebody would have complained long ago... So, I
> would be very interested to know who else is seeing this?
>
> kyrah
>
> --
> We are Elektropeople for a better living.
>
> Karin Kosina, KSC (vka kyrah)
> http://kyrah.net
> _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Mac-opengl mailing list (email@hidden)
> Help/Unsubscribe/Update your Subscription:
> http://lists.apple.com/mailman/options/mac-opengl/email@hidden
>
> This email sent to email@hidden
>
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Mac-opengl mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/mac-opengl/email@hidden
This email sent to email@hidden