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driver crash



I managed to duplicate a driver bug (on nvidia cards at least) where if I enable GL_SGIS_generate_mipmap and use GL_ARB_texture_compression at the same time when creating a texture, my app crashes. Sometimes it displays garbage textures instead of crashing.

I submitted the bug as Bug ID# 4063087.

The crash happened on my GeForce2MX and other people reported the problem on other nvidia cards. I'm not sure if the crash happens on ATI cards.

So, as a warning, if you are experiencing crashes when creating textures with both GL_SGIS_generate_mipmap and GL_ARB_texture_compression, try turning off GL_SGIS_generate_mipmap and see if that helps.

- Ray Ratelis
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