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QuickDraw and CGL



Hi,

I'm trying to mix some some QD drawing with
CGL using

gDisplayPortPtr = CreateNewPortForCGDisplayID( (UInt32)displayID );

And this works fine. I can mix CGL and QD calls however QD
seems to always write to the front buffer on a double buffered display.
I tried a call to glDrawBuffer(GL_BACK) before the QD drawing commands
but this did not work. Is there any way to get QD to draw to the back buffer?
Thanks for any help,


Doug Taylor


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