2) Also, I have reports the new G5 iMacs occasionally generate a
visible error on display wake, with certain textures not getting
restored properly. Are there any established techniques to use with
Apple's GL that I can use to minimize this? Dumping and reloading all
textures on display wake, perhaps?
Create a system power notification callback which refreshes your GL
view contents. That's how I do it. My textures weren't being
corrupted, but the FRONT and/or AUX0 buffer's contents are randomly
hosed. I only noticed it when a realtime view wasn't running, on
waking from sleep; RV-250 (9000).
--
Shaun Wexler
MacFOH http://www.macfoh.com
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