I am sorry but we just do not discuss release dates on a public
mailing list. You desires to have this extension sooner is
definitely noted. We do appreciate the feedback very much.
Geoff Stahl
3D Software Engineer
Apple
On May 7, 2005, at 1:21 PM, Ben Thompson wrote:
When is this extension going to be supported by Apple's OpenGL
drivers? This extension is crucial for implementing an efficient
deferred shading engine. I've already submitted a feature request to
the radar.apple.com. I'm just curious if anybody on the list knows
when this will reach opengl developers.
On May 11, 2005, at 12:10 PM, Ben Thompson wrote:
If not in 10.4.1, when? Anybody considering postprocessing effects
absolutely needs this extension in order to avoid multiple passes on
the geometry. Linux and Windows have had this extension now for a
long time. I'm beginning to regret getting this G5 with the GeForce
6800 since it would almost be better off in a PC.
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