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Open GL to Quicktime?



I'm wondering if there is a reasonably easy way (i.e., that doesn't require learning and integrating a bunch of Carbon routines into my Cocoa code) to programmatically make a Quicktime movie from my existing code for an animation that displays in an NSOpenGLView. If there is, I haven't been able to find it, but it seems there should be. Any pointers would be greatly appreciated.

Bob Estes

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