Mailing Lists: Apple Mailing Lists

Image of Mac OS face in stamp
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Java and OpenGL



Thanks, I'll take a look at your book. I'm already using JOGL, I guess my real question is really whether JOGL is compatible with access to Mac-specific technologies like CoreVideo and QT7 visual contexts or if I have to learn Objective C to do anything like that. (I don't mind writing a certain amount of native glue but I have a lot of existing Java code I'd rather not have to rewrite.)

-Rolf

At 6:52 am -0600 13/5/05, Terrance Davis wrote:
JOGL is the Sun (Java) and SGI (OpenGL) approved approach to do exactly what your asking for -- OpenGL from Java. JOGL stands for Java Bindings for OpenGL. The Mac OS X download is here:

https://games-binaries.dev.java.net/build/index.html

I've written a book for beginners on using JOGL, "Learning Java Bindings for OpenGL" (available from all book stores ... yada, yada, yada). More importantly, I have several free chapters up on my site:

http://www.genedavissoftware.com/books/jogl/index.html

Hope this helps,

Gene Davis
Author and other stuff


-- Rolf Howarth, Square Box Systems Ltd, Stratford-upon-Avon UK. _______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden

This email sent to email@hidden
References: 
 >Java and OpenGL (From: Rolf Howarth <email@hidden>)



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2007 Apple Inc. All rights reserved.