Hi all, I've been trying like hell to get this to work with no
luck. I've been trying to use some of Apple's sample code as a
starting point for drawing fonts in a GL context (like GLString in
the NSGLImage sample). But I'm wanting to call those functions
from within a c++ class.
Easy answer first - you need to give the file a .mm extension for it
to be compiled as Objective-C++.
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